How much does a hologram of a person cost?

Realistic iPhone snapshot in a conference hallway demo area: a slim North African man in his mid-20s with warm brown skin, coily hair in neat cornrows/braids, wearing athleisure (zip-up jacket and joggers). He’s leaning toward a small tabletop “hologram” display box showing a faint floating human figure silhouette (non-explicit), looking determined (set jaw, intent gaze) but also awkward (uncertain posture, hesitant smile). Background includes a cluttered folding table with cables, a cheap tripod, and a second person out of focus who does NOT match the same appearance. Awkward framing, slight motion blur, mildly overexposed overhead fluorescent lighting, uneven white balance, natural phone noise/grain, aggressively mediocre composition. No text, no captions, no logos, no watermarks.

The short answer

A “hologram of a person” can cost anywhere from under $100 to well over $500,000+, depending on what you mean by hologram.

In everyday marketing, “hologram” can refer to: - AR (augmented reality) people you view through a phone/tablet - Hologram fans (spinning LED displays that look 3D-ish) - Telepresence display boxes (a person appears in a dedicated display for remote appearances) - Stage ‘holograms’ (usually Pepper’s Ghost—a projection illusion, not a true hologram) - High-end volumetric capture + light-field/3D display systems (rare, expensive, and very venue-specific)

Because the tech (and the expectations) vary so much, the most helpful way to answer is by use case and budget tier.


Typical price ranges (what people actually pay)

Here are realistic “ballpark” ranges you’ll see in the market for producing a hologram-like person experience.

Type of “hologram” experience What it is Typical cost (USD) Best for
AR person (phone/tablet) A 3D/volumetric “person” viewed through an app $0–$5,000 (often software + a basic asset) Social content, demos, lightweight experiences
DIY Pepper’s Ghost (small) A display + angled acrylic/film illusion $50–$500 Home experiments, prototypes, classroom demos
Hologram fan (spinning LED) A physical device that renders an image that appears to float $300–$2,500 per unit Storefronts, trade show booths, small installations
3D scanning / volumetric capture (basic) Capturing a person as a 3D model or volumetric video $200–$10,000+ per subject/session Better realism than “CG-only,” marketing content
Telepresence display / “hologram box” (pro-grade) Dedicated hardware + software + staging to “beam in” a person $10,000–$150,000+ (purchase) or $2,000–$25,000+ (rental/event) Corporate events, retail activations
Stage ‘hologram’ show (Pepper’s Ghost large-scale) Projection + rigging + crew + rehearsal + venue constraints $50,000–$500,000+ (sometimes far more) Big events, concerts, keynote moments

Key takeaway: The “hologram” itself is rarely one line-item. You’re paying for some mix of capture, content creation, hardware, staging, labor, and logistics.


What drives the cost the most

If you’re trying to estimate a budget, these factors matter more than brand names:

1) Realism (stylized avatar vs. lifelike)

  • Stylized / game-like avatars are cheaper and easier to make believable.
  • Lifelike results tend to require better capture, more cleanup, better lighting, and more iteration.

2) Is it live (telepresence) or pre-recorded?

  • Pre-recorded “holograms” are usually cheaper to run on the day of an event.
  • Live appearances add complexity (networking, latency, cameras, operator staffing, redundancy).

3) Where will it be shown?

A “hologram” for: - a tablet - a store window - a trade show booth - a theater stage

…are completely different production problems. Venue size, ambient light, sightlines, and rigging rules can swing costs dramatically.

4) Content production (the hidden budget)

Common production costs include: - 3D scanning / volumetric capture session(s) - Model cleanup (hair, hands, cloth issues are time sinks) - Animation / performance direction (even for “simple” gestures) - Audio, editing, and versioning for different formats

5) Labor, shipping, and on-site support

For event-grade setups, you’re often paying for: - technicians/operators - rehearsal time - transport + insurance - backup equipment


Budget examples (so you can sanity-check your plan)

Here are three practical scenarios.

A) “I want something that looks hologram-y at home.” (Under $1,000)

  • DIY Pepper’s Ghost setup or a small hologram fan
  • Use pre-made content or simple video assets

Expect: fun illusion, not truly lifelike presence.

B) “I want a person to appear at my booth/event.” ($5,000–$50,000)

  • Rental of a telepresence-style display or small stage illusion
  • Basic capture + content prep
  • Some on-site support

Expect: impressive to most audiences, but still dependent on lighting, angles, and content quality.

C) “I want a concert-grade ‘hologram’ moment.” ($100,000–$500,000+)

  • Large Pepper’s Ghost/projection design
  • Significant content production
  • Crew, rehearsal, rigging, insurance, venue coordination

Expect: the “wow” moment—but you’re essentially funding a mini show production.


Ongoing costs people forget

Even after you “buy the hologram,” you may still have: - software subscriptions/licensing - content updates (new lines, new motions, seasonal promos) - hardware maintenance - operators for live events

If your goal is repeat appearances, you’ll want to budget a year-1 build cost plus a monthly/annual operations cost.


A quick way to choose the right option

Ask yourself these three questions: 1) Do I need live interaction, or is a pre-recorded performance fine? 2) How close will the audience be (2 feet vs. 20 feet)? 3) Do I want “looks like a person” realism, or “clearly a digital effect” style?

If you share your goal (home, retail, wedding, conference keynote, etc.) and your rough budget, you can usually narrow the right approach in minutes.


Where Orifice.ai fits (a practical alternative for “presence” on a budget)

A lot of people start researching holograms because they want a sense of presence and responsiveness—not necessarily a stadium-sized illusion.

If your goal is personal, at-home interaction and you’d rather avoid five-figure staging and production, it may be worth looking at purpose-built interactive devices instead. For example, Orifice.ai offers an interactive adult toy/sex robot option priced at $669.90, including interactive penetration depth detection—a very different category than holograms, but often closer to what people mean by “interactive presence” at a realistic cost.


Bottom line

  • A “hologram of a person” can be cheap (AR or small illusions) or extremely expensive (event-grade stage productions).
  • The biggest budget drivers are realism, live vs. pre-recorded, venue requirements, and content production.
  • If what you truly want is interaction and responsiveness rather than a large visual spectacle, non-hologram interactive tech can deliver more value per dollar.

If you tell me where you want to use the hologram (home vs. event), how many viewers, and whether it must be live, I can suggest the most cost-efficient path.